I made Flick Stick -- How's Steam's Beta Implementation?
I'm Jibb Smart and I'm thrilled to see Flick Stick in the beta version of Steam. Being in beta, it's probably not final, but here's my impression of it so far, and how I feel about Steam now having a feature that has been exclusive to JoyShockMapper for so long.
Chapters:
00:00 Intro
02:08 Steam's settings explained
03:01 Calibrating in Portal
03:45 Flicking problems explained
04:48 Why doesn't JSM have this problem?
06:27 Other issues
07:35 Feedback, please!
08:00 I don't know how Steam works
08:35 JSM and Steam are friends
09:39 Thanks for being in touch!
JoyShockMapper: https://github.com/JibbSmart/JoyShockMapper
GyroWiki: http://gyrowiki.jibbsmart.com/
GyroWiki's Flick Stick implementation guide: http://gyrowiki.jibbsmart.com/blog:good-gyro-controls-part-2:the-flick-stick
Join the Discord for all kinds of gyro gaming, whether you're on console or PC, however you're making it work: https://discord.gg/b4nAm6F
Twitter: https://twitter.com/JibbSmart
Patreon: https://www.patreon.com/JibbSmart
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Portal Statistics For Jibb Smart - Game Dev
At this time, Jibb Smart - Game Dev has 30,471 views for Portal spread across 1 video. Less than an hour worth of Portal videos were uploaded to his channel, or 6.81% of the total watchable video on Jibb Smart - Game Dev's YouTube channel.


