I Made Minecraft in Godot in a Week

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Minceraft in godot real not fake?
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This is what people do right like they make Minecraft in things for no reason... Especially doing voxels from scratch... I could've just downloaded something to do that for me, and doing it in GDScript was terrible since its an interpreted language but I have NO idea how C++ or even C# work in Godot. Also I mean just do this in Unity right like I feel like that'd work much better for 3D especially with the built-in C# support.

I put the code on Github, be warned it can get a little laggy when placing blocks, not terribly optimized yet: https://github.com/NicholasConnors/Minecraft-Clone

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Fuzzball Parade by Kevin MacLeod
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