Flocking Creatures and Voxel Floating Islands in Godot
So I made like floating island things like in the Xen levels from Half Life. That's funny bc that's also my youtube name haha.
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There is no relation though. I had never played the original half life when I chose this name. It's nominative determinism, like how Thomas Crapper invented the modern toilet, or how the peasant Basil I became Basileus of the Byzantine empire. I just compared myself to the emperor of eastern rome but I also compared myself to a man named crapper so it cancels out.
Also did boids and shader stuff. Vertex shaders are neat. Boids are neat too. Sebastian Lague's video on boids is really good.
Also also this uses the voxel code I made in my click-bait "I made Minecraft in Godot in a week" video so that's fun. I don't know what I'm writing here. Ok bye.
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