I make my own game, start to finish (Devlog) - Part 28: Faction System & Hostile Ship Tracking

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Published on ● Video Link: https://www.youtube.com/watch?v=beNpwvZeics



Duration: 1:53:53
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This is a LONG video, and was an absolute nightmare to edit. As always you can see the end result at the beginning, feel free to skip this episode lol

I thought about breaking it out into multiple episodes, but it's all just a big connected mess, so I left it as one episode.

Notable things that happened:
- Started on the Faction System
- Implemented Hostile Ship Tracking and Targeting
- Consolidated player and test enemy object into a single obj_ship
- Refactored lots of code to work with this major breaking changes




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