I Read The August 19th Dev Blog | Project Zomboid
I'm addicted to patch notes, and this dev blog lets me speculate about patch notes. So here I am reading proto-patchnotes. There's a bunch of information for project zomboid in these so you may want to skim through the dev blog yourself if you don't have time to listen to me yammer on and on.
Dev Blog:
https://projectzomboid.com/blog/news/2022/08/camp-gigamart/
Verge Article:
https://www.theverge.com/2022/6/23/23180178/bungie-destiny-lawsuit-youtube-fake-dmca-copyright-notice
0:00 Intro
0:30 Next Patch Information
1:28 New Flatpack
1:38 A Compass
2:05 Recipe Improvements
2:20 Rebalancing Weights
4:06 Only the hacksaw can saw off a shotgun
4:37 Lighter bug fixed
5:10 New zed and building stories
5:36 "Enable Poisoning" sandbox setting
6:19 Building key spawns no longer on any zombie that dies inside
7:22 Adrenaline Junky gets dumpstered
8:01 Rebalancing maggots
8:53 Improved fakedead zombies
9:16 XP buff visual change
9:38 Fix issue with spawning in bad places
10:04 Devs apologize for house keys having a bunch of numbers in the name
10:11 More food models in your hands
10:17 /gunshot command change
10:25 Zombie behavior change
11:25 Admin tile picker improvements
11:50 Logical clothing buffs
12:22 Safehouse claim bug fix
12:38 Streamer Mode Audio Option. Skip this if you don't want to hear my youtube rant
14:06 Changes to cutaway system
14:33 Color blind improvement
14:48 Highlight crate you are using
15:01 Option to turn off tainted water warning
15:27 Burnt food change
16:19 Car Alarm Change
16:45 Basements and Loot/UI
19:03 Bye :)
Songs in order they play:
OSRS - Big Chords
OSRS - Background
OSRS - Baroque
OSRS - Autumn Voyage
OSRS - Book of Spells
OSRS - Breeze
Created using intellectual property belonging to Jagex Limited under the terms of Jagex's Fan Content Policy. This content is not endorsed by or affiliated with Jagex.
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