Icarus: Alien Vanguard - Map 29: Brutality (UVMax 5:41)
Source Port: Dsda 2.7.5
UVMax, Pistol Start, No Saves
SoundFont Combo by @GoranObal
Wad of the SoundFont Cover:
https://drive.google.com/file/d/1JwHnQgjvNPc2AgxIKIajsdIhjrg0pELP/view?usp=drive_link
Icarus on idgames: https://www.doomworld.com/idgames/themes/TeamTNT/icarus/icarus
Icarus on the DSDA archives:
https://dsdarchive.com/wads/icarus
Rating Guide: https://1drv.ms/w/s!AitP5v-ElMHLl1RybUbDRHw6dokK?e=SR5hxv
My BIG wad list: https://1drv.ms/x/s!AitP5v-ElMHLlwIMHsJIMj0zzGkg?e=N9UKsT
Map Author: Mike Ruete
Song Name: Brutality (Jeremy Doyle)
Difficulty: 4
Design: 4.5
UVMax World Record
I wasn't expecting to come close to this record, so I am pretty proud to have beaten it by like 14 seconds. I noticed a few slight route improvements, like more efficient BFG usage, and a slightly faster strategy with some of the lifts. That, along with some miracle luck, got me this run, which I think is probably one of the best I've ever done. For my own standards, I don't think it could've possibly gone any better.
I like the map a lot more than I thought I would. It was incredibly confusing and mean the first few times around, but after I had the strategy down it became a lot of fun. I love zooming through the maze section, and also the tight action with the SSG in that room with the 4 corners that open up. The room with the arrow teleporters is pretty creative, it is always satisfying to telefrag that cyberdemon.
I am surprised that this track didn't become annoying for me. Like what the hell is with that beginning part with the car revving and crashing? That is such a strange thing to have with no explanation. I need to like listen to that side by side with different sound fonts to see if the car noises are any different. Different fonts of a car crash is really funny.
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