Ice break mod testing again...

Published on ● Video Link: https://www.youtube.com/watch?v=AXZ_dmtKZQo



Duration: 1:32
55 views
6


This is a thicker piece than the first ice mod I worked on a couple weeks ago. That one as just a plane. The final mod will be much larger and have several sections that are cracked and can break. And the texture will look better in the final one.




Other Videos By BeamNG - TerryMartinART - Mods Assets Solutions


2022-03-25Fast Forwarded - How I made the Skee Ball Track Asset in Blender for BeamNG
2022-03-25Car Vs Skee Ball - Track Asset/DAE - BeamNG
2022-03-25How to make 3d Normals for Tire Track Decals with Blender for BeamNG
2022-03-253D Normals Tire Tracks Decal - Track Asset - BeamNG
2022-03-25Not displacement - More like riding on a tarp stretched out some
2022-03-24Test Level - Snow Particles - Snow Ground Model - BeamNG
2022-03-24Editing the Dummy UV's for Re-Texture - The way I know of - BeamNG
2022-03-23Hoops very early experiment - Mod - BeamNG
2022-03-23Preview of video being uploaded now
2022-03-23Telling the road to be ice, but the mountain to be mountain - BeamNG - Reflection Mapping - Non PBR
2022-03-23Ice break mod testing again...
2022-03-222nd Ice Terrain Paint to go with previous one
2022-03-22Installing Blender, Installing Jbeam Exporter Plug-in for Blender, and the Node Beam Editor Prog
2022-03-21On Poly Reduction for BeamNG use - Meshroom Decimate or Blender Decimate ?
2022-03-214th Meshroom Scan from Google Earth - Solved white errors on textures
2022-03-213rd Meshroom Google Earth Scan skyscraper - 94 photos - Heavy Focus on 1 building - Much better
2022-03-212nd Meshroom scan from Google Earth - Varied results
2022-03-21My Terrible Results - Meshroom Google Earth City -
2022-03-20Foreground Grass Terrain Paint
2022-03-20Medium Distance Grass Terrain Paint with these included textures - How to - Non PBR levels
2022-03-19Stop Sign Mod - BeamNG