IGI 2: Covert Strike | Join the Live Operations | Stealth Mode ACTIVATED! | Mission 6,7,8,9,10,11
๐ซ Welcome to the Tactical Action of IGI 2: Covert Strike! ๐ซ
Join me as we dive into the intense world of stealth and strategy in one of the most thrilling tactical shooters of all time! In this live stream, weโll take on daring missions, navigate enemy territories, and utilize stealth tactics to outsmart foes.
What to Expect:
Live Gameplay: Watch as I tackle challenging levels and share tips for successful stealth operations.
Engage with Me: Iโll be interacting with viewers, so donโt hesitate to drop your questions and strategies in the chat!
Epic Moments: Experience the adrenaline of close calls, epic takedowns, and thrilling mission completions.
Whether youโre a long-time fan or new to the game, this stream is the perfect opportunity to enjoy IGI 2 together. Grab your gear, and letโs go covert!
๐ Donโt forget to hit that subscribe button and turn on notifications so you wonโt miss any action!
Missions In This Video
Level 6 "#Production facility"
There were a lot of enemies too. But this time area is easily visible and I was quickly detected.
Therefore safest way is through the roof as in previous speedrun, but I decided to run and jump
above the central gate. This is hard way so it successed with fast time only once. There were
completed 3 of 5 objectives.
Level 7 "#Border crossing"
Here I didn't use any firearms. I knifed one sniper as most dangerous enemy. The direct
non-stop route was complicated by chopper or rather his 0.500 inches machinegun (for comparison
the caliber of "awp" in counter-strike is 0.338 inches ). It can kill from two shots. When
chopper was flying behind it was continuously firing, but there was no hits because bad angle
of aiming. After full turn it can frequently hit, so during approaching chopper I moved
exclusively through bushes as a cover.
I stopped in the last bush and waited when chopper crossed the definite point. In this point I
leave the field of chopper view. After that I with no worry ran to last point.
LYBIA:
Level 8 "#Libyan rendezvous"
In this mission such objectives as to find guide, to take bomb and to make a diversion were
optional. I ran almost directly. I dropped primary weapon but took desert eagle later because
the noise needed to open gate. One of the easiest levels.
Level 9 "#Prison escape"
I attributed it to hardest levels. There was huge quantity of Arabs with uzi, desert eagles and
a lot of snipers. Tactics without alarm was not fit. They frequently hits, so I had to kill them
all who can prevent prisoner rescue. For quickly killing I purposely activated alarm at
beginning. by couple of shots from ak74 I directed two enemies outside to second door in order
not to break open it during 8 seconds. By this door I walked through the wall and fell down,
which saved more than 10 seconds.
For time economy I used grenade. It killed about 10-15
enemies (I didn't count corpses). Also I had to kill three most dangerous snipers.
Level 10 "#Priboi's Villa"
Main goal was survive. In spite of shortness this level was enough difficult (It is first level
where heavy guns like rpg7 appears). Direct run with using windows.
Level 11 "#The airfield"
Main objective was actuating the fuel station as fast as possible. Timer at 3 minutes activated
after that. Then I could wait this time and unhurriedly took ammo for .50 browning. But stopping
of fuel station by somebody must not be allowed. So I distracted them by loud shots. Also during
this time I decided to draw my nick on the wall.
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