ILMxLAB: Creating Cinematic-Quality VR Experience in the Star Wars universe
Channel:
Subscribers:
214,000
Published on ● Video Link: https://www.youtube.com/watch?v=D5LmLlPpdDw
Senior Environment Artist Ben Nadler and Lead Environment Artist Steve Henricks give a behind-the-scenes look at the creation of acclaimed ILMxLAB experiences like Vader Immortal: A Star Wars VR Series and Ralph Breaks VR. Learn about the texturing challenges and how Substance was used to create stunning immersive worlds that live up to their cinematic counterparts — from the animated internet to Darth Vader’s fiery Mustafar fortress.
Other Videos By Adobe Substance 3D
Tags:
Substance
Substance Painter
Substance Designer
Sustance Source
texturing
texture
textures
painting
mapping
3d art
materials
procedural
generation
Allegorithmic
Library
Material
Authoring
Integrations
Live link
PBR
Physically based rendering
Scan
Scans
Photogrammetry
Paint
Painter
Sculpt
Games
VFX
ArchViz
Architectural visualization
Automotive
Real-time
Offline
Render
Substance Alchemist
VR
AR
ILM