Substance Source: your high-end material library
Thousands of customizable materials created by specialists and world-class guest artists. Modifiable parameters permit infinite variation. Materials that are compatible with all major digital content creation apps and game engines.
Learn more: https://www.substance3d.com/products/substance-source/
Following the introduction of 658 atlases on Substance Source (http://bit.ly/2Q6yBww), the team dug deeper to deliver 50 more materials. We call them “biomes”, and they’re a custom assembly of scans, atlases, and filters.
The biomes are .sbsar files with unique parameters that let you customize the color, roughness, distribution, and the number of elements scattered on the surface.
Learn more about the biomes: https://magazine.substance3d.com/scan-atlas-filter-introducing-parametric-biomes/