imagine getting surrounded by reinforcements that never happens

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I will be playing an Ironman challenge run of Fire Emblem Fates: Revelation on Lunatic Difficulty.

The KMU (Kill my Unit) Bounty is a variation of the more common PMU (Pick my Unit) challenge run, where outside parties pick the units that the player uses. Instead, here, there will be periodic votes, randomized picks, and donations to decide which units I will *not* use, more specifically, by killing the unit. These deaths will last for the duration of that particular attempt.

In Ironman runs, I am not allowed to reset the game, use savepoints, or save states. Each action or occurrence is as a result, permanent. Any characters that die will remain dead for the rest of the run, and if I lose the game, the run is over. If I fail the run and need to restart, I will begin at the Branch of Fate, meaning I will not need to replay chapters 1-6. Characters that died or were voted off will no longer be dead if this happens.

If there is any excess donation on that character, or the character did not actually die because they were not yet recruited, this will carry over to the next run.

Frequently Asked Questions:
Q: Can I pay to save people?
A: No

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