[In-Depth Tutorial] Amnesia - Creating a Full Conversion Mod [HD]

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Amnesia: The Dark Descent
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Tutorial
Duration: 55:16
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Everything you need to know about full conversion mods and how to make them... I guess? I might've forgotten something. If I have, tell me, though I think I covered most of it. So yeah, now you should be able to convert your custom story to a full conversion mod if you would like to. If you have any questions, I'm here to answer them if I can. Did I forget something for the description? Was busy clicking cookies.

There were a few errors in this tutorial that I have corrected for the template. Most notably all folders are contained within 1 master folder. Also, the resources entries are located at the top of the file so that the game finds the mod files first (and prevents conflicts).

Path for Mac users to the Amnesia folder (Steam) ➤
~/Library/Application Support/Steam/SteamApps/common/Amnesia The Dark Descent

Path for Windows users to the Amnesia folder (Steam) (64-bit) ➤
C:\Program Files (x86)\Steam\SteamApps\common\Amnesia The Dark Descent

Code for Windows .bat launcher (Retail) ➤
Launcher.exe mod_config/main_init.cfg

Code for Mac .command launcher (Retail) ➤
#!/bin/bash
cd "`dirname "$0"`"
open Amnesia.app --args mod_config/main_init.cfg

After you make a .command file, you need to use "chmod a+x (filepath)" in Terminal.
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Mod template files (I've modified the template a bit, and added Linux launchers. Check the readme) ➤
http://www.mediafire.com/download/u57k2797md1yeiy/Full_Conversion_Mod.zip
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Epic music by Sim Gretina ➤
http://www.youtube.com/watch?v=oOvNr3yzVJI

Meh Twitter Twatter ➤
http://www.twitter.com/mudbill







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