"In The Halls of the Walls" Castlevania: Portrait of Ruin Hard LV1, Part 13
And after a month's worth of waiting, I welcome everyone back to the series. It's been a long time, and Fourth of July hit weird you know. This is where everything becomes easier, especially if you got the powered Vampire Killer. Also number jump for the video naming consistency.
The land of the portraits is now open thanks to me grinding out Richter. But perhaps it was a mistake. The order goes as this
Dark Academy (Get Owl)
Forgotten City (Uppercut)
Then 13th Street and Burnt Paradise are last. Either order, but just depends on how I feel.
But anyway, we entered a land of witches, the fastest feral animals, and plants. To say it was hard is an understatement. It required some perfection and usage of Owl.
Enemies
Minotauros was faster. And by that, I mean just the walk speed. You couldn't get past unless you had the jump attack come across.
Vapula was near unapproachable. Its hex went twice, and was much smaller of a gap. Your best bet is flight.
Bifuron didn't change much, other than the obligatory speed boost to walking. How deadly.
Useful Items
Change Owl - Allows the user to transform into an owl.
Hex - Summons a hex. Potential use.
Video Notes
* Recorded using MelonDS with a custom overlay.
1536x864 for main gameplay, and 1536x576 for bosses.
* Bosses are separated into their own episodes, releases two hours (or less) after the base episode.
* Here is the list of banned stuff
Broken: Darts, Shuriken
Neglects Challenge: Heal, Ancient Armor, Healing Mail
All or Nothing: Berserker Armor, Heavy Armor, New Game+
Can't Even: Bonuses from beating the game.
Misc: High Speed
* Grinds will try to be minimal, though Mastery will be needed for some quests (Done off-screen?)
* Game is played on a fresh save (New Game Level 1)
And that's the entirety of the not Stunt Track Challenge game. Next time, we'll be battling a monster, and then afterwards, we'll travel to the desert once again for resources.
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