In The Keep Podcast - #65 Scumhead (Shrine 2)
Scumhead has published 5 games since he started developing at 15, is already working on his 6th & he is only 19 years old! Starting out in RPG maker making games like Mothlight & Orogenesis as Samu, he moved on to working in GZDoom creating Shrine, a short Lovecraft-inspired game full of grotesque body horror & ethereal metaphor. Recently he’s released Shrine 2 (with programmer Mengo) which will be featured at Realms Deep 2020 while we wait patiently for Vomitoreum.
Artwork by Haducant/Spaced
Shrine 2:
https://www.moddb.com/mods/shrine-ii
Scumhead:
https://www.patreon.com/scumhead
https://twitter.com/Scumhead1
Mengo:
https://twitter.com/Mengo329
Rainbow Bunchie:
https://www.youtube.com/watch?v=WqV22NbR5Wc
The Keep:
http://inthekeep.com/
Realms Deep 2020:
https://www.realmsdeep.game/
Timestamps:
0:00 Welcome to The Keep
0:57 ML's introduction to this podcast
4:32 Scumhead
7:41 Origin in game making
13:36 Art inspiration (Berserk)
15:06 Shrine 1 & 2
18:01 Art atmospheres (Beksinski, Arizona, David Szymanski)
29:12 Story telling
34:01 Origin in Doom modding
39:40 Shrine 1 / Mogie Crocker
43:21 Shrine 2
47:30 Doom engine
53:04 Shrine 2- River Styx, Rainbow Bunchie
57:28 Soulscape
58:49 Vomitoreum (Beksinski)
1:02:24 Shrine 1 & 2 soundtracks
1:05:54 Impossible geometry
1:08:23 Plugs
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At present, In The Keep has 564 views spread across 2 videos for Vomitoreum, and about an hours worth of Vomitoreum videos were uploaded to his channel. This makes up less than 0.30% of the total overall content on In The Keep's YouTube channel.


