Increase iteration speed from beginning to launch - Unite Copenhagen

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Published on ● Video Link: https://www.youtube.com/watch?v=d8BMVHNbBbg



Duration: 24:33
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This developer-oriented video will take you on a deep dive into Remote-First Architecture, a more efficient way to build apps. Learn how to make static content a thing of the past by creating your games in a way that can take full advantage of real-time dynamic content. With the Remote-First Architecture approach, you can spend less time waiting and more time iterating on games.

Speakers:
Andy Touch - Unity
Josh Aaseby - Unity




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Tags:
Unity3d
Unity
Unity Technologies
Games
Game Development
Game Dev
Game Engine
iteration speed
Unite Copenhagen