Indiana Jones and The Fate of Atlantis (Team Path 2nd Ending) - PC DOS - Full Walkthrough Gameplay

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Indiana Jones and The Fate of Atlantis (Team Path 2nd Ending) for PC DOS
Full Walkthrough Gameplay

Game Information from Moby Games

Released 1992
Publisher: Lucasfilm Games LLC
Developers: Lucasfilm Games LLC
Genre: Adventure
Perspective: 3rd-person (Other)
Visual: 2D scrolling
Gameplay: Graphic adventure, Puzzle elements
Interface: Point and select
Setting: Fantasy, Interwar
Narrative: Detective / mystery
Misc: Licensed

Indiana Jones is back! The great archaeologist and adventurer has to solve a grand mystery once again, aided by his trusty whip, his sharp wit, and his courage. A man who calls himself Mr. Smith is interested in a certain ancient statue. When the unsuspecting Indy hands it over to the client, he finds out that Mr. Smith is in fact a colonel in the Nazi army! Why was he so interested in that statue? A young woman who had once worked together with Indy, the pretty red-haired (and a bit troublesome) Sophia, tells him the whole thing must have a connection with the legendary lost continent Atlantis. Gathering clues from all over the world, Indy and Sophia embark on a grand journey across the globe.

Indiana Jones and the Fate of Atlantis is a puzzle-solving adventure game conceived in the spirit of Indiana Jones movies; however, it is not based on a specific movie, introducing a new, independent story. The game utilizes LucasArts' SCUMM system, with action verbs the player chooses from a menu; objects that can be interacted with are highlighted. The game contains many puzzles of various kinds (mostly inventory-based) and dialogues with multiple choices. There are also a few simple hand-to-hand fights against the Nazis, some of which can be avoided.

The middle part of the game can be played in three "modes": co-operation (Indy and Sophia), adventure (Indy alone), and action (Indy alone, with fewer puzzles and more action). In each mode, there are different locations to visit, different puzzles to solve, and different characters to meet. The CD version of the game adds voice-overs to all the conversations.

Project Leader: Hal Barwood
Design: Hal Barwood, Noah Falstein
Programming: Ron Baldwin, Bret Barrett, Sean Clark, Tony Hsieh, Michael Stemmle
Interpreter / Development System: Ron Gilbert, Vince Lee, Brad P. Taylor, Aric Wilmunder
Graphics / Artwork: James Alexander Dollar, William L. Eaken, Mike Ebert, Avril Harrison, Anson Jew, James McLeod, Collette Michaud
Music: Clint Bajakian, Michael Z. Land, Peter McConnell, John T. Williams
Producer: Shelley M. Day
Playtesting: Wayne Cline, James Hanley, Howard Harrison, David Maxwell, Bret Mogilefsky, Patrick Sirk, Kristina Sontag, Tabitha Tosti, David Wessman
Story: Hal Barwood, Noah Falstein
Voice Technology By Aric Wilmunder
Voices Produced & Directed By Tamlynn Niglio
Background Art By James Alexander Dollar, William L. Eaken (Lead Artist), Mike Ebert, Avril Harrison
Animation By Avril Harrison, Anson Jew, James McLeod, Collette Michaud (Lead Animator)
Indiana Jones Theme Music Composed By John T. Williams
Original Music and Arrangements By Clint Bajakian, Michael Z. Land, Peter McConnell
Featuring the Voices of Denny Delk, David Gitin, Jane Jacobs, Nick Jameson, Doug Lee (as Indy), Joe Paulino, David Kirk Traylor







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