Indiana Jones and the Last Crusade (NES, Ubisoft version) Playthrough - NintendoComplete

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A playthrough of Ubisoft's 1994 license-based platformer for the NES, Indiana Jones and the Last Crusade.

There are many games based on the Indiana Jones movies, and many of them are based solely on the final installment of the trilogy. and Ubisoft's Indiana Jones and the Last Crusade was actually the second game for the NES based on the movie, with the first being Taito's 1991 action title of the same name.

If you've ever played Aladdin or Lion King on the NES, you might recognize the name NMS. They developed the NES conversions of the Game Boy games, and because of them became notorious for their style of quick, cheap, easy, and terrible direct ports with virtually no enhancements made whatsoever.

Alas, Indiana Jones and the Last Crusade follows this same pattern. It is the exact same game as was released for the Game Boy in 1993. And by exact, I don't mean that they maintained the same level layouts, the same enemies, same controls, etc. They are virtually identical - the code and assets from the Game Boy title were literally ported to the NES.

That's right, there's no remixed music, no redrawn sprites, no larger view area, no extra stages: it's the Game Boy game with a terrible colorization job that looks like no better than the Super Game Boy would produce. To call the graphics awful would be a huge understatement - everything is green and orange, and sprites are still surrounded by thick borders to differentiate them from the backgrounds. While this is generally a good practice on the Game Boy's blurry monochrome LCD panel, it does little but to highlight how cheaply the port was made when you see it blown up on a TV screen. There are few games that can complete with the ugliness of this one - the Lion King and Aladdin are about the only NES games that come to mind.

The controls are obnoxious - Indy feels like he's in a gravity vacuum when you jump, and the attacks are all slow to respond and get countered constantly by enemies. The bosses all have an obscene amount of life that takes forever to whittle down, and enemies and trap are intentionally placed hiding just outside the boundaries of the player's screen, guaranteeing you'll get killed regularly until you've memorized where these hazards are.

The original Game Boy game wasn't terribly good to begin with, and the NES version ends up being completely wretched. If you want to play an NES game based on The Last Crusade, play the Taito one instead. It's a bit uninspired, but it's fun and well made. You'll probably enjoy it.

I really can't say the same for this mess.
_
No cheats were used during the recording of this video.

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