Indigenous Game Design of Turtle Island
How do Indigenous game developers interweave Indigenous ways of knowing into design? What are some of the unique mechanics in Indigenous-made games? What technical innovations have happened for expression? Allen Turner (Ehdrigohr), Elizabeth LaPensee (Thunderbird Strike, When Rivers Were Trails), Meagan Byrne (Wanisinowin | Lost, Hill Agency), and Casey Koyczan (Wenazìi K’egoke/See Visions) will discuss prior and current work and how games can be developed towards Indigenous design.
Featured Panelists: Elizabeth LaPensee [Game Designer/Writer/Artist, Independent], Allen Turner [Game Designer, Council of Fools], Meagan Byrne [Game Designer, Achimostawinan Games], Casey Koyczan [Game Designer/Artist, Independent]
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