Projects, Play, and Pandemics: Creativity in COVID Times

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Published on ● Video Link: https://www.youtube.com/watch?v=dxPh3dar-gk



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Have you been thinking you want to be more creative and productive during the pandemic? Do you have a bunch of ideas, but you don’t know where to start? Are you filled with inspiration, but you don’t have an outlet for that passion? Now is a great time to work on that game or rulebook you’ve been planning forever. During COVID, try taking on a project like making a game, learning/brushing up on a new tool/engine, starting a jam, creating a mod, writing interactive fiction/etc. It’s fun, distracting, AND important for portfolio material to find jobs. These veterans of tabletop and videogames will share how they’ve been spending their COVID-19 time and give you some tips on getting your project going and the tools that will help you.

Featured Panelists: Toiya Kristen Finley [Narrative Designer / Game Designer/Writer/Editor, Schnoodle Media, LLC], Sharang Biswas [Independent Artist / Game Designer / Writer], Michelle Clough [Partner / Writer / Narrative Designer, Talespinners], Stacey Mason [Founder / Creative Director & Eugene Cota-Robles PhD Fellow, Illusory Games & Univ of California, Santa Cruz], Symantha A. Reagor [Writer / Editor, Freelance]

#PAX #PAXOnline #CreativityinCOVID







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PAX
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Creativity in Gaming
Creativity during COVID
Creativity during a pandemic