Industry Challenges that Game Engines Should Solve | PANEL

Subscribers:
11,300
Published on ● Video Link: https://www.youtube.com/watch?v=DtFHeQHnkkE



Duration: 55:31
360 views
9


Article about J.C. Connors: http://bit.ly/2cyDg9F | Delivered at Casual Connect USA 2016. The modern games industry has a full set of new game engines that behave more like platforms now. We’ll talk to the games middleware trendsetters about their roadmaps, technology and industry challenges – and a bit about the fair pricing policy.

Panelists:
Sinjin Bain, CEO, MaxPlay
Jean-Christophe Cimetiere, Senior Director of Product Marketing, Unity Technologies
J.C. Connors, Sr. Leader, Amazon Lumberyard
Joe Kreiner, Head of Engine Licensing, Americas, Epic Games
MODERATOR: Oleg Pridiuk, Evangelist, King




Other Videos By GameDaily Connect


2016-08-01The Democratization of Game Promotion | Jason Akel
2016-08-01Building Loyalty in Social Gaming through VIP! | Panel
2016-08-01Messaging is the New Platform | Alexander Krug
2016-08-01Poker Boom in the Video Game Industry | Pawel Weder
2016-08-01How to Monetize Efficiently with Advertising Inside Your Apps | PANEL
2016-08-01Top Reasons Why Your Mobile Game Will (Likely) Fail | Chris Olson, Ethan Einhorn
2016-08-01Using (Free!) AppAnnie Data to Optimize Your Next Game | Eric Seufert
2016-08-01Equity: A New Definition for Game Development | Michael John
2016-08-01Mobile Games and the New Hollywood Formula | Matt McMahon
2016-07-29Why We're Not Investing in Your Studio: Straight Talk from Game Investors | Panel
2016-07-29Industry Challenges that Game Engines Should Solve | PANEL
2016-07-29Working with Media: Industry Trends and Tips for Good PR | PANEL
2016-07-29The Authentic Voice – Staying True to Your Vision & Brand | PANEL
2016-07-29Asia & Beyond: Lessons from Globalization Leaders | Danny Moy, Josh Burns
2016-07-29The New Rising Stars in Social Casino | Panel
2016-07-28Glacial Movement of the Top Grossing Charts | Kevin Chou, Michael Metzger
2016-07-28AI in the Cloud: Use of Machine Learning in Games | George Dolbier
2016-07-28Partnering for Success – Beating the Competition with Proactive Talent Acquisition | PANEL
2016-07-28The State of Mobile Ads | Pavel Golubev
2016-07-28The State of the Union for Freemium Apps – The New Normal and How to Win | PANEL
2016-07-27My Life in Games | Ed Fries



Tags:
casual connect
Casual Connect USA
Casual Connect USA 2016
Sinjin Bain
MazPlay
Jean-Christophe Cimetiere
Unity Technologies
J.C. Connors
Amazon Lumberyard
Joe Kreiner
Epic Games
Oleg Pridiuk
King
games industry
game engines
platforms
middleware
fair pricing policy
game developers
cloud enabled platform
games industry challenges