Infy Plays: Tales of Zestiria Let's Play - STRENGTH OF OUR RESOLVE (Japanese Voice Audio PART 33)
Welcome back to Part 33 of my TALES OF ZESTIRIA Let's Play series!
We travel back to Pendrago to confront Cardinal Forton in the depths of the shrinechurch. What we find there isn't pretty.
This is Episode 33 of my playthrough. Gameplay is recorded on PS4.
Thanks for watching! #TalesofZestiria
FIRST (PLAYLIST) ► http://bit.ly/ZestiriaInfy
PREVIOUS ► http://youtu.be/svS4WwU-VXU
In this Let's Play of Tales of Zestiria, the game will be played in Japanese Audio, with Japanese Voices and English Subtitles.
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Infy Introduces ► http://bit.ly/Intro2Infy
Let's Play Dark Souls 3 Dual Wield No Shield Build ► http://bit.ly/DS3Infy
Let's Play Fallout 4 Max Charisma Build ► http://bit.ly/Fallout4Infy
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Intro ♠ http://velosofy.com/posts/intro-template-090
Outro ♫ Dark Star by Kevin MacLeod is licensed under a Creative Commons Attribution license (https://creativecommons.org/licenses/by/4.0/)
Source: http://incompetech.com/music/royalty-free/index.html?isrc=USUAN1100534
Artist: http://incompetech.com/
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infinyxflare /infi•nyx•flare/
noun: fire across the infinite night sky
Good day to you spacemates! Welcome to infinyxflare! Here you'll find story focused Let's Plays and Commentary Playthroughs, and multiplayer, one-offs, and short clips of Gameplays. You'll also find other forms of entertainment such as Unboxings of game and geek memorabilia. If you enjoy and like these content, please Subscribe to stay updated with this channel!
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Tales of Zestiria (Japanese: テイルズ オブ ゼスティリア Hepburn: Teiruzu Obu Zesutiria?) is a Japanese role-playing game. It is the fifteenth main entry in the Tales series, developed by Bandai Namco Studios and tri-Crescendo, and published by Bandai Namco Entertainment. It was released on January 22, 2015 in Japan on the PlayStation 3. For western release, it was also ported to PlayStation 4 and Microsoft Windows via Steam. It was released on October 16 in Europe and Australia, and October 20 in North America. As with previous entries in the Tales series, the game uses a variation of the action-based Linear Motion Battle System, with additional elements including a navigable open world, and the ability for certain characters to fuse into a single entity in battle to deliver powerful attacks.
Tales of Zestiria takes place on a fictional continent named Glenwood. Glenwood is divided between two warring countries: the Hyland Kingdom, which is ruled by a constitutional monarchy, and the Rolance Empire. Existing independently are multiple Guilds, who readily profit from the conflict and encompass multiple professions from transportation to goods manufacture to assassination. Throughout the land, an impurity known as "malevolence" generated by the negative emotions of humanity periodically transforms the living, the dead and even inanimate objects into monsters called the Hellion ("Hyōma" (憑魔?, lit. "Possessing Evil") in Japanese), who pose a threat to the world. Along with humans, one of the main races of the world is the Seraphim (Tenzoku (天族?, lit. "Heavenly Race") in Japanese; singular "Seraph"), supernatural humanoids and animals who can only interact with humans with sufficient resonance in them. Though once an abundant people in Glenwood, the Seraphim have become scarce. The people of the world call those who interact with the Seraphim "Shepherds" ("Monks" (導師 Dōshi?) in Japanese), and they are both hailed as saviors and feared because of their power. The Shepherds have frequently appeared during times of crisis, and have entered into common folklore along with the Seraphim. Seraphim can also form contracts between themselves, with one dominant figure called a "Prime Lord" and a number of partners called "Sub Lords" who act as supports for them. The game tells the story of the Shepherds during the "Era of Chaos", when the Hellion are running rampant across Glenwood, attacking both the countryside and cities. Dragons play an important role in both the world lore and main story arc, but do not follow their traditional representation as beings of good and evil or symbolic creatures; rather, they are actually Seraphim who are corrupted by malevolence.
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