(inkbound pre-alpha) netcode
inkbound pre-alpha build 10106 (october 4, 2022)
Build: 10142
Gameplay Changes
1. Added new Shield Wall Legendary 'Forcefield': Consume all Will. Gain 3 shield for each will consumed.
2. Updated Shield Wall legendary 'Spiked Wall': 'Gain 5 Shield. Gain 40 stacks of Spiked. (Spiked: Deal 1 damage per stack to the attacker. Deal 1 damage per stack to the attacker. Removes stacks equal to the damage taken.) from 'Gain 5 shield. When an enemy hits you while your shield is up, you deal 30 damage.'
3. Ability Upgrade Drafts now use magic find stat.
4. Fixed Stitch being able to damage unthreaded units.
5. Fixed Thread having 0 damage after the first turn in combat.
6. Fixed Astrakinesis triggering Psychokinesis passive.
Art & UI Changes
1. Fixed tooltips for boss progress screen.
2. Removed overhead UI displays from bosses.
3. Made numerous updates to Vengewood environment chunks.
Engine Changes & Other Bug Fixes
1. Dynamic damage calculations are now more accurate, for example Heat is factored in for damage in Magma Miner ability tooltips.
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