Input Lag in xCloud (PC & iOS) vs GeForce NOW vs Local PC | Frame by Frame Analysis
Today we are going to analyze frame by frame to estimate the number of frames required in order for the streaming service to respond (input-to-action).
The idea is to compare the Input Lag in milliseconds (ms) between the PC, xCloud and GeForce Now. There are not many games that are available for these platforms (comparable between them) and hence Halo 1 (MCC) and Destiny 2 are good contenders for educational purposes.
SETUP:
- 60 FPS camera for frame by frame analysis
-Adobe Premiere Pro for frame counting.
-Excel Spreadsheet for documentation for starting input frame and display (screen) frame.
-Post Processing for Data and Graphs.
Excel Spreadsheet for suggestions and future purposes:
https://drive.google.com/file/d/1Qdq4KJI8twLciRoHiitE16GOObkS4WKI/view?usp=sharing
Time Stamps:
00:00 Intro
00:12 Streaming Services
00:24 Test Subjects
01:00 Methodology
01:51 Halo 1-PC@180fps
02:05 Halo 1-PC@60fps
02:55 Halo 1-xCloud-Chrome
03:37 Halo 1-xCloud-iOS
04:15 Destiny 2-PC@120fps
04:46 Destiny 2-PC@60fps
05:21 Destiny 2-GeForceNOW
05:55 Destiny 2-xCloud-Chrome
06:19 Destiny 2-xCloud-iOS
06:40 Halo 1 Chart Comparison
07:35 Destiny 2 Chart Comparison
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