INSURGENCY SANDSTORM - A BIT OF EVERYTHING & PVP (#2)

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Published on ● Video Link: https://www.youtube.com/watch?v=bBmJtcWru6M



Duration: 2:12:30
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Insurgency Sandstorm Hardcore and Coop mode PVE is just they type of gameplay I have been looking for. No room for error, realistic and modern guns and gunplay.

INSURGENCY
SANDSTORM
HARCORE
GAMEPLAY
SOLO
PC
PVP

About DonSolo: Variety streamer (still) looking for the 'game of all games'. I don't overpay for games and don't care if I play it way beyond its release date. Appreciate your support; positive or constructive. Toxicity = Blocked and I won't think twice about it. Keep comments and live stream interactions strictly to gaming.

Similar to Insurgency and Day of Infamy, Insurgency: Sandstorm features a minimal HUD, lacking a health bar, ammunition count, or minimap. The Insurgency series has tactical, realistic gameplay, with moments of intensity. Weapons are accurate and can kill in very few shots, placing emphasis on using teamwork and cooperation to survive. Like its predecessors, most game modes in Sandstorm do not feature instant respawns; instead, dead players must spectate and wait for their team to complete an objective in order to respawn. Improvements from Insurgency include updated visuals, character customization, cosmetics, weapon skins, a player progression system, larger maps, and drivable technicals.

Players are divided into two opposing teams: Security and Insurgents. Security primarily uses weaponry originating from NATO and Western countries (e.g. M4A1, L85A2, MP7, M110 SASS, M45A1), while Insurgents use a diverse mixture of weaponry, ranging from Russian and Chinese weapons (e.g. AK-74, QBZ-03, TOZ-194, PKM, Makarov) to outdated Western weapons (e.g. M16A2, P90, M1 Garand, Welrod). Each faction is designed to be asymmetric, and while most weapons have a loose "equivalent", they typically do not perform similarly; for example, though Security's MR 73 is intended to be their "high-powered sidearm" equivalent to the Insurgents' Desert Eagle, both weapons are different types of handguns (a revolver and a pistol, respectively) and are very different in terms of gameplay style, situational effectiveness, and attachments.

Players can choose from eight classes with varying armaments: Rifleman, Breacher, Advisor, Demolitions, Marksman, Gunner, Observer, and Commander. Players have limited "supply points" (SP) to spend on weapons, attachments, and equipment, but must also manage their weight, which increases with the amount or type of weapons and equipment currently equipped; higher weight reduces the player's stamina and movement speed. Players can use SP to modify their weapons with a variety of attachments, such as weapon sights, laser sights, foregrips, bipods, muzzle attachments, and suppressors, with additional attachments available for specific weapons and classes, such as underbarrel explosive grenade launchers for Demolitions. Gas masks, night-vision goggles, plastic explosives, rocket launchers, and various types of grenades are available as equipment. Players may also change their body armor and carrier ("light", "heavy", or none), which affect their survivability and carried munitions respectively.

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Insurgency: Sandstorm Statistics For DonSolo

There are 525 views in 8 videos for Insurgency: Sandstorm. The game makes up 11 hours of published video on his channel, less than 0.71% of Insurgency: Sandstorm video content that DonSolo has uploaded to YouTube.