Integrating Ray-Tracing Into an Existing Engine: The 3 Most Important Things

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Published on ● Video Link: https://www.youtube.com/watch?v=VzClLYWnRDc



Game:
Unreal (1998)
Duration: 1:17
1,086 views
39


Pawel Kozlowski and Alex Dunn, NVIDIA Dev Tech Engineers, detail the three things developers need to know about integrating ray tracing into an existing engine.







Tags:
NVIDIA
Ray Tracing
game engine
gaming
developer
game developers
tech
technology



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