INTERROGATION ROOM (PART 11): FLOOR AND WALL TEXTURING
It's time to texture the floor and walls. First, I will show you the lamp that I modeled in the previous video and how I have textured it. Next, we look at how to make a mirror reflect properly in case I render in Eevee (which is very likely). And then we move on to the floor and walls and do some quick texturing in Substance Painter.
Finally, we do a couple of test renders in Eevee to see how the textures are looking. There is definitely some work to be done on the floor and wall textures and the lighting as well as more modeling but the scene is starting to come together.
Still a bunch to do including wall lamps, floor trim/baseboard, document boxes, maybe some stickers on the mirror or wall and more!
Keep with me for more as we get close to the end of this series on the INTERROGATION ROOM.
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Watch all the videos in the INTERROGATION ROOM series
Part 1: https://youtu.be/zOJ2cxipfzw (Old Sofa)
Part 2: https://youtu.be/LTwCFHAWFJ0 (Old Chair Modeling)
Part 3: https://youtu.be/I-L6v9EDE6w (Old Chair Texturing)
Part 4: https://youtu.be/KlPUM2t1X6U (Table Modeling and Texturing)
Part 5: https://youtu.be/2dg2HPCctCE (Cassette Player Modeling)
Part 6: https://youtu.be/Tzd2dWFtt2w (Coffee Cup Modeling and Texturing)
Part 7: https://youtu.be/Kz8JXcoYcPs (Cassette Player Texturing)
Part 8: https://youtu.be/rS-xCGZSD7I (Bullet Casing Modeling and Texturing)
Part 9: https://youtu.be/Dm3akTLwYwI (Room Blockout)
Part 10: https://youtu.be/5OXn8WB-81o (Lamp and Outlet Modeling)
Part 11: https://youtu.be/Y8JStV1MPJg (Floor and Wall Texturing)
Part 12: https://youtu.be/H9kiQ2QWAc8 (Final Renders)
Part 13: Coming soon
#blenderbeginner #blendermodeling #interrogationroom3d