INTERVIEW | Former BioWare Dev Mark Darrah On Crunch, Electronic Arts, Unionization, & More

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Published on ● Video Link: https://www.youtube.com/watch?v=H51D1Np0Fd0



Duration: 1:33:48
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Former BioWare developer Mark Darrah joins us for a talk about crunch, workplace culture, accessibility, Elden Ring, and much more.

Mark's channel:
https://www.youtube.com/c/OldGameDevAdvice
Mark's Twitter:
https://tinyurl.com/5n6c9e7v

1:31-Why did you get into game development?
4:12-Crunch
14:05-On Activision-Blizzard & corporate culture overtaking studio culture
15:50-Crunch continued
21:06-Toxic workplace cultures at game studios & why they’re tough to fix
29:13-Unionization in the games industry
36:36-Rising game budgets and why they’re getting bigger
48:00-Elden Ring and game budgets
52:59-Accessibility in games
1:10:38-Relationship between the creative and business sides of game development & corporate directives
1:14:43-Anthem
1:22:16-EA doesn’t understand what BioWare is
1:28:20-Indie development & being bought out by larger companies

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Music:

"Gaming Discourse Intro" French 57

"Carefree" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/

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