Into the Veil: God Hand - Showdown With Elvis #14

Channel:
Subscribers:
232
Published on ● Video Link: https://www.youtube.com/watch?v=X5n_qIamKOc



Game:
God Hand (2006)
Category:
Show
Duration: 33:28
4 views
0


Win, Lose, or Draw, we'll all lose actually. This guy's face is on his stomach!

- - - -
Into The Veil is a spinoff series brought to you by the the Content Complete Podcast. Join Matt, Spencer, and FistCake while one plays a game of dubious quality and the others hang on for the ride!

Check out our next live stream here: https://www.twitch.tv/ConComCast

Check out NeanderthalGamingTV here: https://www.youtube.com/user/NeanderthalGamingTV

Check out FistCake's live stream here: https://www.twitch.tv/FistCake

Check out NeanderthalGamingTV's live stream here: https://www.twitch.tv/NeanderthalGamingTV
- - - -
God Hand (ゴッドハンド Goddo Hando) is a PlayStation 2 action beat 'em up video game developed by Clover Studio and published by Capcom. It was directed by Shinji Mikami, and was released in Japan and North America in 2006, and in 2007 for PAL territories. It was re-released for the PlayStation 3 as a PS2 Classics downloadable game on the PlayStation Network on October 4, 2011. Mikami's desire was to create the game for hardcore gamers intermixed with a large amount of comic relief. It received an overall mixed response from critics and sold only modestly upon its release in Japan. It was Clover Studio's final video game.

The game mixes western and Japanese-themed comedy, containing over-the-top characters and storyline events. The gameplay combines traditional elements of the beat 'em up genre with new features, these include being able to map and string together a large repertoire of fighting techniques to the gamepad's face buttons in order to create unique combo attacks. The plot follows a martial artist protecting his companion and wielding a legendary pair of divine arms called "God Hands", in order to save the world from demons.

The 3D action game has the player moving in all directions, attacking with the face buttons and using special moves. The player can turn around using a button, and all actions outside of basic attacks are performed via a context sensitive button.[5] Using the button allows the player, as Gene, to jump up ladders, pick up items, and use special attacks on abnormal enemies. Four dodge moves are mapped to the directions on the right analog stick. The player can assign any attacks, including the Circle, Triangle, Square and X buttons. Square allows the player to chain multiple attacks at once. There are over one hundred moves in the game for the player to choose from including basic jabs and punches to drunken-style and capoeira martial arts.


The game shows Gene fighting the enemy with kicking attacks.
More powerful abilities in the game can be utilized in the player's "God Reel" (or "God Roulette"), a roulette wheel containing moves that the player chooses. These moves are limited to a number of "Roulette Orbs" that the player can increase by collecting "Skull Cards" found throughout each stage. God Reel techniques cost between one and three Roulette Orbs. Some moves send each opponents flying from the stratosphere, while others are simple punches or kicks to specific bodyparts. Another gameplay mechanic in the player's arsenal is the God Hand itself. As the player strikes and defeats enemies, his "Tension Gauge" goes up. The player can also evade attacks, taunt, use tension boosting attacks, or find cards within each stages to increase the bar. When it reaches a set amount, the player can remove the bracelet from Gene's arm to temporarily unleash the God Hand. In this state he is completely invincible and all of his attacks increase in both power and speed. By using various stat boosting items, the player can increase the size of his Tension Gauge to hold more power. While in combat, the player can monitor a "Difficulty Level" bar that dynamically adjusts to how much damage the player is dealing or receiving. If the player gets caught up in a flurry of punches and combos, the level will drop. If the player deals a large number of unanswered attacks to their enemies, then the level will increase. The bar consists of numerical levels one through three with a fourth level designated "Die" being the highest overall.During levels one and two, the enemies will not attack the player unless they are in his line of sight or he is attacking them. On levels three and Die, the enemies will attack regardless of the camera position. Also, enemy attack strength increases as the levels increase; at level Die a fully maxed out player character can be killed in a few hits. Defeating enemies at higher Difficulty Levels earns the player more bonus points at the end of a stage.Additional techniques can be found in stages in the form of technique scrolls. Techniques and roulette moves can also be purchased or sold at the shop, located on the map screen.







Tags:
god hand
godhand
ps2
emulation
emulator
livestream
into the veil
neanderthalgamingtv
ngtv
content complete
concomcast
Fist Cake
beat em up
gaming
playthrough
walkthrough
lets play
fighting game
over the shoulder camera
bizarre game
japanese game
weird game
fun
punching
god roulette
god reel
bad dialog
clover studios
god hand (video game)
playstation 2 (video game platform)
bad dialogue in games
god hand roulette wheel
video game (industry)



Other Statistics

God Hand Statistics For Fist Cake

At this time, Fist Cake has 290 views for God Hand spread across 21 videos. About 10 hours worth of God Hand videos were uploaded to his channel, or 5.51% of the total watchable video on Fist Cake's YouTube channel.