Is it wise to launch quickly and fix it later? #shorts #gamedesign

Subscribers:
15,100
Published on ● Video Link: https://www.youtube.com/watch?v=ISqqx9kNN0c



Duration: 0:24
85 views
0


Should you launch quickly and fix it later? Or get it right and launch later?

Listen to the full interview with legendary game designer Steve Meretzky
https://youtu.be/TNjx4yjfkZU

Learn about our training programs for game designers, entrepreneurs and product leaders at:
https://gamethinking.io

-------------------

๐Ÿ“š ABOUT OUR CHANNEL๐Ÿ“š
We deconstruct breakout games & apps to help you innovate smarter and find product/market fit. Hosted by Amy Jo Kim - Game Designer & Startup Coach - prev. Rock Band, The Sims, Covet Fashion Happify, Netflix.

Check out our channel here:
https://www.youtube.com/c/GameThinkingTV/featured
๐Ÿ”” Donโ€™t forget to subscribe! ๐Ÿ””

LEARN MORE ABOUT GAME THINKING
Check out our rapid innovation programs for product leaders.๐Ÿ‘
https://www.gamethinking.io/programs

Join our free online community ๐Ÿ“ฃ and get in on exclusive free events at
https://gamethinking.io/gschool/

Read our Game Thinking book ๐Ÿ“˜ at
https://gamethinking.io/book/

FIND US AT ๐Ÿ‘‡
https://gamethinking.io/

GET IN TOUCH ๐Ÿ‘
support@gamethinking.io

FOLLOW US ON SOCIAL ๐Ÿ“ฑ
Get updates or reach out to Get updates on our Social Media Profiles!
https://twitter.com/amyjokim
https://www.linkedin.com/in/amyjokim/
https://amyjokim.medium.com/

Game Thinking TV







Tags:
game thinking
amy kim
amy jo kim
gamification
rapid innovation
customer discovery
customer research
validation
product design
design thinking
design method
retention
engagement
ux
game design
systems design
agile
lean startup
agile design
lean design
agile ux
game monetization
monetization
casual games
steve meretzky
zynga
playdom
gsn
entrepreneur
startup
startup advice
product leader
meretzky
innovation
product launch
launch
early adopters