Is Randomness in Games Good? Does It Add Fun or Frustration to DnD, RPGs, and other Tabletop Games?
What does randomness add to games, specifically tabletop games and RPGs like Dungeons & Dragons and (D&D, DnD)? Sure, rolling dice can be fun, but is more randomness really what we want? This is something I think about quite a bit and a lot of people have asking about in the comments section. This is my current thinking regarding randomness in game.
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