It's all about you when you're playing Florence Review
Florence is a 2018 interactive visual novel developed by Mountains and published by Annapurna Interactive, who are perhaps most known for making Journey. Florence was Mountain Studio’s first game, and rather incredibly achieved two awards for mobile games, including a BAFTA.
The game is simple, with a simple art style, simple soundtrack, and simple storyline, but don’t let that fool you into thinking it’s in any way bad. The way in which all these elements have been crafted together creates the most unique experience and offers a whole new way of making and playing visual novels.
You follow Florence’s story, a twenty five year old woman who’s life appears to be dragging. You begin the game by playing through her routine, where you brush her teeth and match up numbers for work and eat some sushi. It’s a great introduction into Florence’s character and life, and there is a scene where her mother calls and you immediately understand the role her mother plays in the story: annoying. It’s comical, if not a little cliché, and telling, but you have a choice between a few dialogue options, and they offer insight into your relationship. For example, at one point, you can choose for Florence to tell her mother that she doesn’t need to find her a boyfriend. This first chapter both starts and ends with Florence brushing her teeth which really drives home the monotony of her daily life.
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