It's Doom 2 But Harder - Arachnocide WO With Doom 2 MOC Playthrough (Episode #1)
TheLightBad96 here with a new Playthrough Of the Doom Mod Arachnocide - Weapons Only with the Doom 2 Maps Of Chaos Megawad.
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In this Episode I return to Doom 2 again with this megawad only to find out that things are a lot different, there are a few medium tier enemies in the first level and I have got nothing powerful to stop them, My weapons do feel a bit anemic but I guess it ramps up the challenge somewhat considering that the PB monsters are unmodified in some way, The title of the video reflects on the whole playthrough as a whole. It will be hard as fuck. Enjoy
NOTE - I am using some PB 3.0 monsterpack that I found on the discord server, I am unable to give a link to it considering that PB 3.0 is still being worked on, but I do have some advice for you guys do not ever run the Arachnocide Weapons patch with this monster pack should you find it, it makes things more difficult than it needs to be.
Note- One of the reasons why the weapons feel anemic in damage output is possibly due to the fact that the monsters you kill in arachnocide are actual arachnids and insects. some of the weapons for this mod like the flamers/chemical throwers are not suited for any monster pack.
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The Playlist For Convenient watching purposes https://www.youtube.com/playlist?list=PLkGiL6RXWOTA5kZhl8nVsQ46v4WUq5imv
Doom 2/Final Doom on GoG : http://www.gog.com/game/doom_ii_final_doom
Arachnocide Download Link : https://forum.zdoom.org/viewtopic.php?f=19&t=50299
Maps Of Chaos Download Page : http://www.moddb.com/games/doom-ii/addons/brutalized-doom-and-doom-ii
(Credits area)
ID software - for Doom 1 and 2
GAA1992 - For Creating Arachnocide
Sergeant Mark IV - For Creating Brutal Doom
Painkiller - For Making Project Brutality
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