Java LWJGL 3D :: Quake-like Movement + source

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Quake III Arena
Game:
Duration: 0:44
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**NOTE: Source code was updated! It is 20% more physically accurate!

So I spent quite a while trying to figure out how to get a character to move around a world similar to my favorite past time: Quake 3: Arena.
Now that I've done it (and spent quite literally weeks on vertical collisions code), I thought it would be best if I release this for anyone to use.

source: https://drive.google.com/open?id=0B0ODrSDolTFTdXJsbno3Um02WHc
required imports: lwjgl_util.jar & lwjgl.jar + native libraries.
Java version 1.5 at least.

I do encourage that you actually understand every part of this example fully, otherwise you'll run into a problem that you won't know how to fix.

--

A few years ago, when I was about 9, I pondered on how the hell do I make a video game? Looking at what I'm programming today, six years later, I think I'm well on my way.







Tags:
Open Source (Software License)
Java (programming Language)
Strike
Counter
quake
arena
physics
movement
source
code
available
java
lwjgl
3d
tutorial
example
Game
jumping
Quake III Arena (Video Game)
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