Jaws of Extinction - DriftWood Episode 3 The Exiles (Epic) Then Update 0.4.5.18a+19a Staging(Steam)

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Going to get Kitted out tonight , New Clothes backpack and weapons then we will take on the Exiles


After that going to hop onto the Steam staging version to check the updates

Update 0.4.5.19a - Available on Staging Only (ETA 8.00pm GMT / 3.00pm EST)

• Added interior for Syno complex.
• Added radio tower location.

• Vehicles now have a random condition including health and fuel amount.
• First three collectable cassette recordings of Danial Ludlow of Thanatos have been placed in the playable area, try and uncover the lore behind the outbreak.
• Removed three of the four GoKarts until MP launch.
• Gokarts are now like all other vehicles and will need parts and have random fuel and damage.
• Slightly increased RPM and Torque on lower gear of the A-Gang van.
• Liam Orling will now recover the new AVS Vehicles.
• Liam Orling will now fully repair the new AVS Vehicles.
• Liam Orling will now purchase the new AVS Vehicles.

• Fixed Liam Orling giving FREE vehicle repairs.
• Fixed landscape clipping inside building fare end of Burchet Dam.

• Optimisation: Fixed camera-related CPU costs on vehicle trade windows while not in use.
• Optimisation: Fixed camera-related CPU costs on rowboats while not in use.
• Optimisation: Improved cost for dust particles.
• Optimisation: Improved cost for water particles on washstations.
• Optimisation: Improved cost for particles on waterfalls.
• Optimisation: Improved cost for dust particles attached to floodlights.
• Optimisation: Fixed background cost of particles belonging to Water Pump generator.
• Optimisation: Fixed background cost of particles belonging to Infected Explosive Eggs.
• Optimisation Fixed background cost of particles belonging to burst water pipes.
• Optimisation: Improved overall CPU cost for Infected Nests.
• Optimisation: Improved overall CPU cost for Infected deterrent lights.

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Update 0.4.5.18a - Available NOW on Staging Only

• Additional military units added to both military base and checkpoint
• Added UV lights around Nadir Farm Safe Zone
• Radio towers now reset their activated/destroyed status every ten minutes
• Added new behavior when NPCs drop from helicopters but have no immediate target
• Reimplemented Hazmat enemies into the world
• Mia has been moved from Hanouten and is now located at Nadir Farm
• Reimplemented reinforcement radio towers and drop helicopters using new AIV4 system
• Waterfall complete at Syno complex
• Additional work done around Marbough area, including tunnel and roadways
• Noticeboard added to Nadir Farm Safe Zone (Not active yet)
• Additional decoration done around new Nadir Farm and Syno complex
• Thanatos Guards have been removed from Decontamination zone at the Hanouten train station, this is now an infected zone.
• Added wash stations to Nadir Farm Safe zone.
• Added additional nests around Nadir Farm area.

• Fixed issues which could cause radio towers to be triggered multiple times
• Fixed floating rocks down dirt tracks
• Fixed some landscape issues around the map causing issues with roads
• Fixed foliage clipping in through Backwater boathouse
• Fixed large floating trees

• Optimisation: Improved performance for waterfalls

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Thank you

Steve

I mainly play Jaws of Extinction
https://store.steampowered.com/agecheck/app/617850/
http://playjoe.gg/
My next JOE Giveaway will be on the 25th March @ 8pm UK time
My channel artwork was made by Ryan from KYE thanks Dude
my Starting and BRB animations made by my daughter https://www.twitch.tv/redstoneregards

support me

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Live in Essex UK with the wife & 4 kids so maybe a bit of background noise as its quite busy here sometimes




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