Jaws of Extinction : Pending - UPDATE 0.4.15.0a PREVIEW 11
UPDATE 0.4.15.0a PREVIEW 11 - ETA on the Staging branch [Steam]: 8.30pm GMT
Added
• A healing item such as a first aid kit or gauze is now required to revive downed NPCs
• Entering a vehicle without equipment to hotwire it now shows information about what is needed to hotwire.
UPDATED
• Updated many more textures to use virtual textures for improved GPU performance
• Vehicle fuel consumption and handling is now affected by the weight of the vehicles inventory
• Savaging fuel from vehicles has been reduce from a max of 60% to 10% fill of a jerry can
• Containers now display the weight of all items in the container
OPTIMISED
• Improved method of loading infected animation code.
FIXED
• Fixed issue where NPCs would attempt to calculate if their target is in melee range, but not actually have a valid target
• Fixed missing cliff assets near Hanouten Church
• Fixed missing Snake spawners
• Fixed missing material on 711 carpark.
• Fixed missing materials in gas station interiors
• Fixed issue when forced to holster weapons and not holding fishing equipment
I mainly play Jaws of Extinction
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Live in Essex UK with the wife & 4 kids & Bruno the Dog so maybe a bit of background noise as its quite busy here sometimes
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