Jaws of Extinction UPDATE 0.4.16.0a PREVIEW 7 : Staging : Patch Notes in Description
UPDATE 0.4.16.0a PREVIEW 7 - Available on Staging branch [Steam]
ADDED
• Extra vehicles and road barriers added around Orling's & sons
• Added blocking volumes around Liam's "Orling's & Sons" to stop infected and Xiles trying to climb the fence.
UPDATED
• Burchet Dam no longer spawns - MP5 (uncommon), Suppressor, Ext Mag. This is now random.
• Hydro Station no longer spawns - MP5 (uncommon) SMG, Suppressor and Ext Mag. This is now random and requires a green card not red.
• Croc Farm no longer spawns - AKM (common), AR Suppressor and (210) 7.62 ammo. This is now random.
• Removed pistol and ammo from the covered bridge in Hanouten
• Factors such as weight, water wading depth, mud, slope elevation and energy level now all affect maximum movement speed.
• Maximum movement speed is now determined by the character you have selected.
FIXED
• Fixed issues where player's could fall through the world when starting the game.
• Tentative fix for the exit to menu and exit to desktop buttons on the in-game menu swapping round when exiting to the main menu and then reentering the game.
• Fixed 711 safe spawning more than one item.
• Fixed the Sportster being name 50s Truck in Liam Orling's vehicle trade window.
• Fixed UI disappearing after purchasing vehicles from Liam Orling
• Fixed Purchased vehicles from Liam having no fuel
• Fixed Purchased vehicles from Liam having missing wheels
• Fixed Purchased vehicles from Liam having missing parts
• Fixed Purchased vehicles from Liam requiring hotwiring
• Fixed gaps in wood stacks at the lumber yard causing the character to float.
• Fixed fences looking odd due to error compiling virtual textures.
• Fixed gate overlaps blocking projectiles at Orlings and Sons.
• Fixed not being able to interact with the quest noticeboard in Backwater Beacon Safe-Zone on any other game mode than Driftwood.
• Fixed Sheriff Sen being in the safe-zone at backwater, in other game modes apart from Driftwood.
• Fixed climbing system being affected by new movement system.
• Fixed inventory items continuing to be used even after cancelling the animation (normally by punching).
• Fixing being able to animation cancel rolls and slides by punching or performing any other animation.
• Fixed being able to attack/punch while rag-dolling
• Fixed interactable objects, such as food and med kits, having their animations cancelled while moving.
• Fixed aiming the bow being interrupted if the player stops moving while taking out an arrow.
• Fixed setting for display temperature not changing the display on the ST-RV watch
• Fixed an extra body appearing in front of the shower curtain when showering.
• Fixed Character not getting up after ragdoll, see video clip attached.
• Fixed inability to continue shooting bow if release previous shot early when drawing
(we are aware of an issue where a first-person arm becomes visible sometimes - the issue is being examined.)
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