Jaws Of Extinction - UPDATE 0.4.4.12a (Staging Branch)
UPDATE 0.4.4.12a - Available Now on Staging Only
• Police Station now has a puzzle to unlock the armoury to reveal epic loot.
• Police station interior updates
• Police baton now spawns in police lockers
• Rentable unit doors will now allow the player to exit the unit through the door if the player is locked in by the system
• Rentable doors, player placed and selected doors now automatically close when player moves away from them.
• Finished missing cliff faces around Hanouten.
• Improved pathfinding for bears when in difficult to navigate locations
• Fixed Infected only spawning on a loaded games
• Fixed player being able to get locked inside the rentable rooms in the safezone if they are inside when the room is revoked. (if they have no money.)
• Fixed glass damage volumes are effecting IKs
• Fix the deer near camp only having 1HP (Insta-kill)
• Fixed cliff texture resolution being blurry
• Fixed all doors, chests and workbenches are missing from houses map wide.
• Fixed issues with save data displaying the incorrect information in the game save list.
UPDATE 0.4.4.11a - Available Now on Staging Only
• Upgraded game engine - Unreal 4.26.2 to 4.27.2
• Added AMD FidelityFX Super Resolution Support
• Added ten additional items to locked tool boxes and chests to reduce the chance of getting lots of the same items
• Fixed kill stats not working for melee kills on infected
• Optimisation: Turned off volumetric shadow on sun and moon light
• Optimisation: Reduced the Dynamic shadow distance from 20k units to 10k units
• Optimisation: Reduced the Shadow cascades from 3 to 2
• Optimisation: Made shadows occlusion tint slightly brighter.
• Temporarily disabled F1 Bug Reporter due to incompatibilities with UE4.27
I mainly play Jaws of Extinction
http://playjoe.gg/
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My channel artwork was made by Ryan from KYE thanks Dude
my Starting and BRB animations made by my daughter https://www.twitch.tv/redstoneregards
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Live in Essex UK with the wife & 4 kids so maybe a bit of background noise as its quite busy here sometimes
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