Jaws Of Extinction -Oceanology integration - 0.4.4.15a (staging)
HOTFIX 0.4.4.15a - Available on Staging
• Added 26 bee nests around the playable area we will make these appear at random locations on the next pass
• Added water shore decals around the coast, will add to lakes after profiling performance of them.
• Disabled saving when possessing a boat
• RHID Power boat now has audio FX and Water VFX
• Increased bear's on-the-spot turning speed so that the character cannot run around the bear in circles to prevent being hit
• Bear rotations are no longer locked while attacking, which would allow every attack to avoided.
• Improved bear collision so that player cannot stand inside bear and avoid taking damage.
• Bears now respond to audio disturbances. Sneaking around bears is possible, just very difficult due to their very wide vision cone.
• Bumping in to the body of a bear if it unaware of the character will now alert the bear.
• Bears now included in kill statistics
• Increased bear attack speed
• Finished replacing old lakes with new oceanology system
• Fixed issue with still loosing oxygen when entering boat from swimming or under water
• Fixed turning direction of powerboat when reversing
• Fixed bear idle behaviors not running
• Fixed Headshot and heart shot audio for human NPCs now has proper attenuation
• Fixed vehicles only being usable on a loaded game
• Fixed infected nests only being active on a loaded game
• Fixed beds/fishnets not working correctly except on loaded games
• Fixed trader data not initialising properly except on loaded games
• Fixed issues relating to UI elements when closing the game except on loaded games
UPDATE 0.4.4.14a - Available on Staging
• Updated boats with an acceleration simulation depending on speed.
• Updated boats to now gradually speed up and slow down
• Updated boats can now slow down faster by putting controls into reversing
• Added character speech system to boats
• Rowboats size have been adjusted to fit oars correctly
• Jetty added to Survivor camp at James bell's location
• Drivable RHIB Power boat added
• Bears will now take melee damage (although we can hardly recommend it)
• Arrows shot in to the bear will now be added to the bear's inventory when harvested. The arrows fired in to the bear will not block other projectiles. This feature will be added to future NPCs.
UPDATE 0.4.4.13a - Available on Staging Only
• Oceanology integration into the game world
• Oceanology waves integrated with weather system
• Weather system re enabled with updated material functions, post process effects and snow deformation
• Snow and puddle interaction system to player characters
• Road materials through Backwater Beacon updated
• Dirt and sand road / path materials blend with landscape updated
• Optimisation: Weather effects from landscape material removed
• Added drivable rowboats (WIP)
• Swimming and bobbing up and down with the waves is still an ongoing development
• Added boat oar as a lootable item (only used for boats currently but will be used s a melee weapon as well)
• Optimisation: Static clouds have replace moving 2D clouds (testing)
• Fixed custom objects not saving slot info (Confirmed)
• Fixed custom objects not being deleted from slot (Confirmed)
• Fixed incorrect save slot sorting (Confirmed)
• Fixed 'Get Named Save Slot' function (Confirmed)
• Fixed Sens basement doors reference on the water pump
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