Jedi Knight 2: Jedi Outcast-Using the environment to defeat enemies.
Since I was in the mood, I thought I might as well post some more Jedi Outcast stuff. It's still the same mod from last time, making it possible to play Outcast in Academy:
https://jkhub.org/files/file/1860-jedi-academy-outcast/
Disclaimer: I'm not associated with the mod author or the website, but a fan of the games.
In certain levels, the environment can provide some easy wins with your Force powers, if cleverly/strategically used, unlike what a *_certain_* YouTuber play-through claims.
It's possible that many of those can be done in the original game as well, but I haven't really checked, since I prefer using the mod above.
Chapter/Timestamp:
00:25-Bespin Under-City, when you face the Reborn for the first time
00:42-Bespin Streets, near the end of the level with Reborn Boss
00:56-Bespin Platform, Tavion fight
01:22-Cairn Assembly, after you move a All Terrain Rapid Deployment Pod (AT-RDP)
01:47-Cairn Reactor 1, at the start
02:01-Cairn Reactor 2, after the first beam tunnel
02:17-Cairn Reactor 3, at the junction where you have to destroy the emitters
02:18-Cairn Reactor Rod, with the rotating blade
02:45-Cairn Reactor lowest level
There are a few more, but that's enough for now.
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Followings are used:
Star Jedi Font: https://www.dafont.com/star-jedi.font
Music: YouTube Audio Library-Imperial Forces - Aaron Kenny
Contents used within this video belongs to its respective copyright holders.
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