Junkyard Simulator playthrough Part 06 Patch 1.20 is here!
For all the information and all the "whys", please read the description of Part 01.
This is just another part of my playthrough of Junkyard Simulator by PlayWay. As the game is in Early Access, you may expect to see various glitches, bugs, framerate drops, or poor/incomplete mechanics. Still, the game provides a fair amount of fun and relaxation!
Note: In this part, I focused on showing the things added with patch 1.20. According to the description, the game adds a metal smelting station with additional equipment such as a furnace, molds and a pallet to store metal sheets. It also adds a hammer functionality. Now you can smash some objects to get resources (which will be used as a building material in future updates). Although all of this may sound awesome... I must say I am slightly disappointed. Smelting is a horrific chore completely not worth the money (you get 10k for a full pallet of metal sheets). It would be cool if you could grind and smelt ANY object that you can find, but you can only use the materials gained through breaking stuff with your hammer (a feature taken directly from Ship Graveyard Simulator). As a result, it gets pretty boring after a while.
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