Just a Game - Powered by the Apocalypse Rules
The characters are the players of an MMORPG (or perhaps some other game) who find themselves stuck in the game somehow. What sort of game and how did they get stuck?
That will be part of the one-shot.
Characters will be creating a character by choosing a Persona and an Avatar. The Persona is the personality and real life experience of the actually person who got trapped in the game. The Avatar represents their game capabilities.
Available Personas:
Crafter - You are focused on creating things.
Elite - You are most interested in perfecting your skill with the game.
Guilder - You put most of your effort into maintaining your guild.
Native - You are an entity native to the game.
Newbie - You are new to this game and new to gaming in general, actually.
Strategist - You are focused on getting a party or raid group to work together smoothly and uncovering mysteries.
Soloist - You prefer to work alone, but have found yourself in this group somehow.
Available Avatars:
Boss Killer - You focus on eliminating single, powerful targets with either streams of consistent damage or huge burst damage.
Controller - You focus on controlling the pace of the battle by controlling the actions of the enemy.
Mob Clearer - You focus on eliminating large numbers of weaker targets with lots of AoE.
Sapper - You focus on weakening your enemies to make it easier for your allies to finish things.
Summoner - You focus on summoning pets to carry out your plans.
Support - You focus on enhancing your allies and healing your enemies.
Tank - You focus on drawing most of the attention and acting as an obstacle between the enemy and the other players.