Kevin's Path to Wizdom Gameplay - Part 4 - The Crypt + The Tunnels
Playing on Fair Level. Learned that mobs can hurt each other. Fire Breath seems underwhelming at the moment. Ice Breath seems potentially the best spell since it can make the mob skip a turn. Mages can be annoying since they can be immune to spells. Invisibility seems too costly to use.
Current Spells: Magic Missile, Shock, Ice Breath, and Invisibility.
New Spells: Fire Breath
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