Keyboard input, winMain, keylogger, sneak, WIN API for Game Developers, day 1.

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In this tutorial series, I aim to help you learn the Windows API. By the end, you will be able to make a basic game, using no libraries except Windows.h

In this first lecture, we will learn about getting the input using getAsyncKeyState, learn about the winMain function, and then implement a keylogger + a simple game in the console.

Playlist:
https://www.youtube.com/playlist?list=PLKUl_fMWLdH8Kk4iFnWHhU43xXG2t6bjf

#cpp #gamedev #programming #windows

code: https://github.com/meemknight/windowsAPIforGamedevelopers

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https://www.youtube.com/watch?v=7qm4OR3EmnQ&list=PLKUl_fMWLdH-6VRcIijsiZBgVWxTIu8DL

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