Keying Blender viewport graphics over game and window sources in OBS
I had an idea to try using OBS to key the Blender viewport over other stuff and came up with this bit messing around. I screwed a couple things up a little (the scale of the Blender input is changing between my scenes in OBS because I rescaled it in one and not the other, but it is live animation playing back within Blender. I'm just keying out the viewport background color. It works pretty well but theres some issues. It's not really a solution I like but I'm sure it could be useful for something. Control mechanisms would be needed in Blender to actually do useful things with the live animation that you couldn't do with just rendering it out (though OBS currently I think does not support video player inputs, the Rin song is from a youtube window. (http://www.youtube.com/watch?v=QAorzXc5OpE) Anyways just thought I'd see what I could manage within a few minutes. Would be nice to have some sort of integration between the two, or be able to bring in OBS sources into Blender directly.
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