Khronos & Nvidia Interview - Neil Trevett | Ray Tracing, Next Gen Consoles & The Future Of Graphics

Khronos & Nvidia Interview - Neil Trevett | Ray Tracing, Next Gen Consoles & The Future Of Graphics

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In this video, I interview Neil Trevett, who serves as President of the Khronos Group and Vice President of ecosystem at Nvidia.

During this interview we discuss the new Vulkan 1.2 spec, including its new features integrated into the core such as Semaphores and various other improvements to Vulkan portability and so much more.

We also discuss Ray Tracing technology for Nvidia, the industry and next-generation consoles (Playstation 5 and Xbox), the importance of high-performance processors and SSDs and how they will impact game development and the future of graphics technology.

https://www.khronos.org/assets/uploads/apis/Vulkan-1-2-Launch_Jan20.pdf - a link to the Vulkan 1.2 specification.

https://www.khronos.org/vulkan/ - Link to the official Khronos Vulkan API page.

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