Kill the Messenger | The Elder Scrolls II: Daggerfall | Part 17
I know that the Necromancers have been out of touch with normal society for a long time, but is tattooing a message on the back of a mindless zombie really the best way to contact someone? What do you do if it never arrives, or if it ends up killing the recipient? Honestly, the King of Worms strikes me as the kind of guy who would just assume they were the wrong person for the job.
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Developed and published by Bethesda Softworks, The Elder Scrolls II: Daggerfall is an immersive first person fantasy role-playing game set in a truly massive open world. After creating their character, players are introduced to a story rife with political intrigue that will take them to dozens of provinces set around a region of Tamriel known as the Iliac Bay. However, completing the main quest is not a requirement, and simply living the life of an adventurer-for-hire is just as enticing.
King Lysandus, ruler of Daggerfall, has fallen honorably on the fields of battle.. and yet his spirit has not found peace. With a spectral army, he haunts his former kingdom, crying out desperately for vengeance. Only one person - both a loyal subject and personal friend to Emperor Uriel Septim VII himself - can hope to put this tortured soul to rest. But that is just one small piece of a much larger puzzle, the completion of which will forever change the future of Tamriel..
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