Killer Instinct arcade 1cc

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A 1-credit clear of the arcade game Killer Instinct [kinst], played with WolfMAME 0.270. Score: 192,000. Cheesing my way through the game with Sabrewulf, because the damage buff the CPU gets on later stages is absolutely buck wild. The combo that carried me through the game up to the last boss is: Hold back+down, fierce punch, forward+fierce punch, fierce punch.

Against the boss, Eyedol, the strat is:
Hope you get the bridge stage!
Get to the right distance (far, but not too far)
If he jumps in, uppercut him!
If he charges in and attacks with a red club, you can hit him with the combo!
Otherwise, when he gets close, try your combo and hope for the best. It might work, or he might take off 98% of your life bar!
Jump over him when he's close and get some distance, so you can hopefully trigger more jump-ins
Sometimes his AI freezes up and he just stands there. He may still counter-attack though!

TJ Combo has a much easier time against Eyedol...but then you actually need some strats for the rest of the game! I found this to be a very aggravating clear, given the high (and RNG-dependent) difficulty all coming at the end of the run, so I'm glad to be done with it. But, this did give me an excuse to listen to the Killer Cuts soundtrack album again, which is delightful cheese.