Kingdom Hearts II: FFVII Mod - Basic Anti-Loop Logic for Data Axel's AI
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*********MUSIC*********
1. Fire Emblem: Engage - Distorted Flash of Light (Battle)
*********PLAYLISTS*********
KH2FMFFVII Moveset Guides: https://www.youtube.com/playlist?list=PL-w6lGLINa7TWPhu0jDDzORz16eqoBlGn
Project Aqua: https://www.youtube.com/playlist?list=PL-w6lGLINa7RWeFCC_FjTG0kM_v-1CvbJ
KH2FM Modding Tutorials: https://www.youtube.com/playlist?list=PL-w6lGLINa7TDzAlTHhb4qn5WvctxU_Vc
*********DESCRIPTION*********
I worked on this off-stream as I figured it wouldn't take me that long. Data Axel is normally easy to infinitely loop, which I didn't really like. If you're able to loop a boss, it should be because you're doing something very skillful. With Data Axel, all Sora has to do is just hit his forced revenge every time and then push triangle, rinse and repeat. Now with a basic change, you're actually incentivized to clear the fire floor, which I feel was more in line with what the developers originally intended anyway.
#Mods #KingdomHearts #jrpg #KH2FM #Aqua #ProjectAqua #Mod #KH2 #gaming #Sora #Donald #Goofy #Roxas #KingdomHearts2 #ffvii #smashultimate #smashbros
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