Kingdom New Lands - Island 5 For the Final Time | The Unicorn Mount in Action | Part 21 | Gameplay
For the Final time – we start island five to secure a foothold in the land of the Greed. Soon this land will be part of the One Empire and the people here Free from terror of monsters under one Banner. Of the SEAWEED Kingdom!
Wanna know what happens today ? Click ► Show More ◄ to find out! ツ
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► Soo Neo, what happens today ? Well I'm glad You ask!! ツ
Welcome back Everybody! To Let's play #Kingdom: New Land game - gameplay – part 21. We are back for the final time on island five in Kingdom New lands. Here will take place the final act the final battle with the greed, We also have the possibility to test the new shrine in Kingdom New lands the Warrior shrine. This shrine will affect the way warriors will act in Kingdom, giving them in result a new ability: Charge.
What is the Charge ability for Knights in Kingdom New lands, its as it sounds. The ability that makes the warriors chargers forward to intercept any incoming enemies this will not only make the warriors extremely dangers for the greed in combat one on one but also may be a downfall of a knight. As he will also charge thought the wall during defence at nights in Kingdom New Lands. This may result in the knight loosing his armor unless You will be able to stand nearby with a battle horse mount and have the possibility to cast the protection buff on the knights before they jump in to the glorious battle. For the final time on Island five we should set up as fast as possible a gold income, Making hunting grounds will help us at the beginning but we also need to scout around island five to find a good place to make more farms and push the walls. As the Knights will sometimes won’t make in to the enemies portal if send after a attack. That means we need to push the wall something closer but also as we scout around it’s a wished decision is to get ourselves the unicorn that will also help us very much at the beginning of the island five spawning gold coins from eating the grass. After building the basic defences with a catapult which is aways a good decisions to make. However there is a easy trick in Kingdom New lands to make a good defences but You have to get unlocked hermit who can build the ballista tower and transport him from the previous island in Kingdom New lands, with this trick even without finding the right hermit house if you have unlocked more then one you can easily build ballista towers that are almost the best defence in Kingdom New lands without a need of running around. Tho another move after setting a good defence and gold income is building the bakery, that will help us get more peasants to hire them as farmers, archers builders and also have a backup of peasants in case the walls will fall and we will need to rebuild our defences in Kingdom New lands. Rushing to the wooden keep after getting a good amount of coins is a good idea if You think the blood moons may overrun your defences. However if you plan the walls well and make a good amount of archers the staring red moons in Kingdom New lands will never be a problem. As they won’t be able to destroy the walls. Wooden wall with a builder statiue buff is sometimes very helpful but the very first blood moon can be defeated if you have the archer shrine along with the knights with full supply of archers from the previous island if You travel with them on the boat in Kingdom New lands. After each Red Moon or Blood Moon you have a good opening to set up defences and push the line as the portals will be way weaker with attacking Your position.
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Here are some other playlists You may like:
► Let's Play War for the Overworld: Heart of Gold:
https://www.youtube.com/playlist?list=PLGVUY_eDbXvAOuds6cAR9Mainh9ko9ieh
► Let's Play Turmoil: https://www.youtube.com/playlist?list=PLGVUY_eDbXvCjhIk8qYmAfN4SjgpAsiD7
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Outro song " Stepping Along the Sky " was made by teknoaxe https://www.youtube.com/watch?v=SjTaMqGnvSs
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