Kingdoms 17.9 Patchnotes (24.06.2017) - update_testing

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Published on ● Video Link: https://www.youtube.com/watch?v=I38XZ7RlC4o



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Duration: 19:07
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Note: Demo of how to find and send a crash file

Patch Notes
-Animals now have storage-like inventory when skinning
-EXP gain was removed when skinning an animal
-Fixed issue when player used attck animations when using storage or saddle bag
-Fixed issue when shops was unable to use, when some AI sold sword there.
-Fixed issue when quest stood active in journal after Quest givers death
-String in container window is now individual for each container type - Animal, chest, saddle-bag etc.
-Fixed issue when AI didn't look at the enemy when fighting
-NPC inventory is now accessable after AI death
-Tweaking too long pauses betweet AI attacks with low swordman skills
-Players fame and reputation now can be changed after completing the quests or killing someone
-Players title now depends on fame and global reputation parameters
-Horse saddle is now accessable after horses death

About update_testing and default branch
http://steamcommunity.com/app/409590/discussions/1/1291816880502492325/

IMPORTANT NOTE
Friends, the next 5 days (till 30 of June) there will be no updates of testing branch - i with my wife and son are going to vacation to St.Petersburg. The first vacation for us for past two years.
I wanted to take laptop with me to work at least at evenings, but my wife said - no work on vacation:) But, i'll be in touch these days anyway - my smartphone will be with me and it will allow me to do work on some intresting thing many of you wanted long ago already. I'll start to make a tutorai for K-Editor - i can do it without laptop or desktop, so it will be at least something. Thanks for understanding, folks!







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Kingdoms
steam
gaming
patch